Sangonomiya Kokomi build recommendations


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Sangonomiya Kokomi
Usage
?A
Weapons
Artifacts
  1. or
    or
Artifact stats priority
  • sands — er, hp%
  • goblet — hp%
  • circlet — healing, hp%
Mainstats are not important for if you do not need the extra healing. Focus on Energy Recharge substats instead.
Substats priority
  1. er
  2. hp%
  3. atk%
  4. hp
  5. atk
Talents Priority
  1. skill
  2. burst
Notes
Kokomi's Elemental Burst dynamically alters her skill's damage, this means that you cannot use her Burst to snapshot the buff onto the Skill and swap out.

Support Kokomi focuses on just using her Elemental Burst before her Elemental Skill's duration ends to refresh her skill duration. This allows 100% uptime on Hydro application from her Elemental Skill for Freeze / Electro-charge teams.

Regarding Weapon Choices


This weapon can provide Elemental DMG% for the team in Electro-charged teams and will outperform Prototype Amber if you value damage more than healing.


Can be useful as Kokomi won't need to use her Elemental Burst to reset her skill duration. This allows for smoother rotations as she will not face the problem of missing out on the reset for her Elemental Skill due to not casting Burst in time.

Regarding Artifact Sets


With proper extension of Kokomi's Elemental Skill, she can maintain near 100% uptime on this artifact set's 4 piece effect.


This ranking assumes Kokomi is being used only for her Elemental Skill. If she is being used to attack onfield during Elemental Burst, this set may overtake Tenacity of the Millelith (4).

Regarding Main Stats and Sub Stats

Energy Recharge
Prioritise Energy Recharge first to ensure you can always use Elemental Burst before the Elemental Skill expires in order to maintain Hydro application. Without Prototype Amber, Kokomi will need ~200-220%+ Energy Recharge (170-190% with Prototype Amber at [R1] and 150-170% at [R5])

In-depth Guide from Kokomi Mains + KQM
Usage
?A
Ascension materials
Artifacts
  1. or
    or
Artifact stats priority
  • sandser, hp%
  • goblethp%
  • circlethealing, hp%
Mainstats are not important for if you do not need the extra healing. Focus on Energy Recharge substats instead.
Substats priority
  1. er
  2. hp%
  3. atk%
  4. hp
  5. atk
Talents Priority
  1. skill
  2. burst
Weapons
Notes
Kokomi's Elemental Burst dynamically alters her skill's damage, this means that you cannot use her Burst to snapshot the buff onto the Skill and swap out.

Support Kokomi focuses on just using her Elemental Burst before her Elemental Skill's duration ends to refresh her skill duration. This allows 100% uptime on Hydro application from her Elemental Skill for Freeze / Electro-charge teams.

Regarding Weapon Choices


This weapon can provide Elemental DMG% for the team in Electro-charged teams and will outperform Prototype Amber if you value damage more than healing.


Can be useful as Kokomi won't need to use her Elemental Burst to reset her skill duration. This allows for smoother rotations as she will not face the problem of missing out on the reset for her Elemental Skill due to not casting Burst in time.

Regarding Artifact Sets


With proper extension of Kokomi's Elemental Skill, she can maintain near 100% uptime on this artifact set's 4 piece effect.


This ranking assumes Kokomi is being used only for her Elemental Skill. If she is being used to attack onfield during Elemental Burst, this set may overtake Tenacity of the Millelith (4).

Regarding Main Stats and Sub Stats

Energy Recharge
Prioritise Energy Recharge first to ensure you can always use Elemental Burst before the Elemental Skill expires in order to maintain Hydro application. Without Prototype Amber, Kokomi will need ~200-220%+ Energy Recharge (170-190% with Prototype Amber at [R1] and 150-170% at [R5])

In-depth Guide from Kokomi Mains + KQM